Seamless Multithread Films in Virtual Reality
Autor: | Benjamin Tag, Kazunori Sugiura, Naohisa Ohta, Oneris Daniel Rico Garcia |
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Rok vydání: | 2017 |
Předmět: |
Multimedia
business.industry Computer science Filmmaking 05 social sciences Subliminal stimuli 020207 software engineering Workload 02 engineering and technology Animation Virtual reality computer.software_genre Human–computer interaction Paradigm shift 0202 electrical engineering electronic engineering information engineering Production (economics) Cybernetics 0501 psychology and cognitive sciences business computer 050107 human factors |
Zdroj: | Tangible and Embedded Interaction |
DOI: | 10.1145/3024969.3025096 |
Popis: | In this paper we are proposing a new system for the production of VR stories that allow users seamless interaction with the content. Our system plays real life footage rather than animation allowing for interactive live-action experiences. The unaware empowered users take subliminal decisions by focusing their attention at predefined ROIs. The moment a decision is taken is always placed seconds before the actual video branching happens to allow the system to preload only the chosen storyline in order to keep the computational workload as low as possible. We believe that this unique system will not only change the way we experience VR contents, but will rather lead to a paradigm shift in film production. |
Databáze: | OpenAIRE |
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