A Wavelet Synthesis Technique for Creating Realistic Virtual Environment Sounds
Autor: | Thomas P. Caudell, Nadine E. Miner |
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Rok vydání: | 2002 |
Předmět: |
Sound (medical instrument)
business.industry Computer science Process (computing) Wavelet transform Inverse Parameterized complexity computer.software_genre Human-Computer Interaction Wavelet Control and Systems Engineering Virtual machine Model development Computer vision Computer Vision and Pattern Recognition Artificial intelligence business computer Software |
Zdroj: | Presence: Teleoperators and Virtual Environments. 11:493-507 |
ISSN: | 1054-7460 |
Popis: | This paper describes a new technique for synthesizing realistic sounds for virtual environments. The four-phase technique described uses wavelet analysis to create a sound model. Parameters are extracted from the model to provide dynamic sound synthesis control from a virtual environment simulation. Sounds can be synthesized in real time using the fast inverse wavelet transform. Perceptual experiment validation is an integral part of the model development process. This paper describes the four-phase process for creating the parameterized sound models. Several developed models and perceptual experiments for validating the sound synthesis veracity are described. The developed models and results demonstrate proof of the concept and illustrate the potential of this approach. |
Databáze: | OpenAIRE |
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