Crowd Simulation Via Multi-Agent Reinforcement Learning

Autor: Lisa Torrey
Rok vydání: 2010
Zdroj: Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 6:89-94
ISSN: 2334-0924
2326-909X
DOI: 10.1609/aiide.v6i1.12390
Popis: Artificial intelligence is frequently used to control virtual characters in movies and games. When these characters appear in crowds, controlling them is called crowd simulation. In this paper, I suggest that crowd simulation could be accomplished by multi-agent reinforcement learning, a method by which groups of agents can learn to act autonomously in their environment. I present a case study that explores the challenges and benefits of this type of approach and encourages the development of learning techniques for AI in entertainment media.
Databáze: OpenAIRE