Popis: |
The paper seeks to unfold the interrelationship and interaction between architecture and fashion disciplines. This research aims to explore ways of introducing architectural and computational tools into design processes of a fashion collection. In terms of methodology, the catalogue of the exhibition “RRRIPP!! Paper Fashion” which describes the history of paper garments was studied, in combination with an analysis of Iris Van Herpens’ parametric dresses via architectural diagrams. Different styles and the development of their patterns were also studied, overcoming the lack of pattern making and anthropometry knowledge that architects could face. A series of experimentations were made, using the paper as the main material. In these experimentations the paper was transformed into a garment that dresses the body via folding techniques, by following: Folding techniques for designers. The results revealed that the body is the main axis of the design process. Based on this conclusion an algorithm was developed, in 3D software platforms, as a solution/tool for the experimentations but also for a broader use from a fashion expert. The algorithm needs as an input the persons’ body measurements, such as the circumference of bust, waist, hips etc. and outputs the digital 3D representation of that specific body. This algorithm converts each different and unique body type into an asset for both exhibitional and design purposes. Α paper garment was finally developed by using the algorithm and the paper models that were the result of the experimentation process. Different folding techniques were applied on the paper that transformed it into a “smart” surface that combines the principles of shape, structure and ornament. The final product proves that architectural tools can cooperate well with the fashion disciplines in order to provide unique results. |