Autor: |
Markus Grabner, Bernhard Kainz, Dieter Schmalstieg, Stefan Hauswiesner, Alexander Bornik, Judith Muehl |
Rok vydání: |
2009 |
Předmět: |
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Zdroj: |
IFMBE Proceedings ISBN: 9783642038815 |
Popis: |
A recent trend in medical virtual reality is to include information from multiple sources, especially about physiology, into one model and one single visualization. Computer graphics must therefore deal with a huge amount of information in real time. The latest developments in computer graphics hardware allow not only implementing direct volume rendering on the graphics processing unit (GPU). The emerging compute languages enable us to address volume rendering problems of arbitrary complexity without being limited to formulating visualization techniques in an awkward fashion to match the GPU execution model. Utilizing the arising new possibilities we meet next generation’s demands in medical visualization. |
Databáze: |
OpenAIRE |
Externí odkaz: |
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