Autor: |
Aassif Benassarou, Laurent Lucas, Maxime Jaisson, S Piotin, Olivier Nocent |
Rok vydání: |
2012 |
Předmět: |
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Zdroj: |
2012 International Conference on 3D Imaging (IC3D). |
DOI: |
10.1109/ic3d.2012.6615141 |
Popis: |
The emergence of 3D screens and their tailored 3D contents played a key role in improving the perception of depth. Coupled with tracking devices, these 3D displays are the central components of an immersion platform. According to this new trend called “cloud computing”, it has become straightforward to adapt this kind of immersion platform for the World Wide Web. A major issue resides in the ability to handle dedicated hardware (tracking devices and 3D displays) from within a web browser. Indeed, for security reasons, browser makers prevent developers from accessing hardware components via JavaScript. In this paper, we propose a pluginfree solution using the new features of HTML5 (WebGL and WebSockets) in order to handle autostereoscopic displays and widespread tracking devices like IR depth sensors for providing immersion and natural interaction within a web browser. |
Databáze: |
OpenAIRE |
Externí odkaz: |
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