CubeVR: Digital Affordances for Architecture Undergraduate Education using Virtual Reality

Autor: Adam S. Williams, Aditya Raikwar, Mathew Kress, Ciana Rogers, Francisco R. Ortega, Naphtali Rishe, Newton D'Souza
Rok vydání: 2019
Předmět:
Zdroj: VR
DOI: 10.1109/vr.2019.8798115
Popis: CubeVR incorporates the traditional studio-based learning in architecture with virtual reality (VR) and in doing so it enables features that are not available or difficult to achieve in the real-world. CubeVR allows students and instructors to move from the existing studio to a virtual environment, allowing for a more impactful learning experience. This paper presents our current state of the CubeVR prototype, informal impressions of users, and the use of different affordances in the virtual world.
Databáze: OpenAIRE