Real-time Illumination and Visual Coherence for Photorealistic Augmented/Mixed Reality
Autor: | Mihran Tuceryan, A’aeshah Alhakamy |
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Rok vydání: | 2020 |
Předmět: |
General Computer Science
Global illumination Computer science business.industry 020207 software engineering Image processing 02 engineering and technology Mixed reality Theoretical Computer Science Rendering (computer graphics) Computer graphics Image-based lighting Virtual image 0202 electrical engineering electronic engineering information engineering 020201 artificial intelligence & image processing Augmented reality Computer vision Artificial intelligence business |
Zdroj: | ACM Computing Surveys. 53:1-34 |
ISSN: | 1557-7341 0360-0300 |
Popis: | A realistically inserted virtual object in the real-time physical environment is a desirable feature in augmented reality (AR) applications and mixed reality (MR) in general. This problem is considered a vital research area in computer graphics, a field that is experiencing ongoing discovery. The algorithms and methods used to obtain dynamic and real-time illumination measurement, estimating, and rendering of augmented reality scenes are utilized in many applications to achieve a realistic perception by humans. We cannot deny the powerful impact of the continuous development of computer vision and machine learning techniques accompanied by the original computer graphics and image processing methods to provide a significant range of novel AR/MR techniques. These techniques include methods for light source acquisition through image-based lighting or sampling, registering and estimating the lighting conditions, and composition of global illumination. In this review, we discussed the pipeline stages with the details elaborated about the methods and techniques that contributed to the development of providing a photo-realistic rendering, visual coherence, and interactive real-time illumination results in AR/MR. |
Databáze: | OpenAIRE |
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