Autor: |
Raymond Koon Chuan Koh, Jian Gu, Henry Been-Lirn Duh |
Rok vydání: |
2010 |
Předmět: |
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Zdroj: |
2010 IEEE International Symposium on Mixed and Augmented Reality - Arts, Media, and Humanities. |
DOI: |
10.1109/ismar-amh.2010.5643296 |
Popis: |
Interaction is a prominent feature that distinguishes computer (video) games from other kinds of entertainment [1, 2]. Given that Augmented Reality (AR) presentations enable the creation of user interactions that expand traditional HCI from 2D to 3D spaces, this offer an ideal opportunity for game developers to design more playful and interesting mobile AR games that embed various interaction forms. This paper introduces a mobile AR cooking game that is based on the integration of adopted AR interaction and user interface principles in its design flow. These embedded interactions are designed with considerations and spatial mappings to real cooking mechanisms in order to provide a unique gaming experience and increased engagement for a better overall AR interaction on the multimodal mobile device. |
Databáze: |
OpenAIRE |
Externí odkaz: |
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