Handcopter Game: A Video-Tracking Based Serious Game for the Treatment of Patients Suffering from Body Paralysis Caused by a Stroke
Autor: | Alyson Matheus de Carvalho Souza, Selan Rodrigues dos Santos |
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Rok vydání: | 2012 |
Předmět: |
medicine.medical_specialty
Multimedia Controller (computing) ComputingMilieux_PERSONALCOMPUTING Input device Serious game computer.software_genre Game play Session (web analytics) Physical medicine and rehabilitation Virtual machine Video tracking Paralysis medicine medicine.symptom Psychology human activities computer |
Zdroj: | SVR |
DOI: | 10.1109/svr.2012.24 |
Popis: | This work describes the development of a serious game focused on health treatment. The Handcopter Game was designed to support the recovery of motor function in patients who have suffered a stroke recently. We propose a non-conventional low cost input device to function as the game controller. It detects the patient's hand movements via computer vision algorithms and map that to movements of the game character in the virtual environment. The premise is that the game play makes patients execute hand movements typically found in a physiotherapy session. We also discuss how to use this game as part of the patient's treatment. Finally, we present the results collected when real patients played the game as part of their recovery treatment. |
Databáze: | OpenAIRE |
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