Ant-Like Game Routing Algorithm for Wireless Multimedia Sensor Networks
Autor: | Chen Nianshen, Sun Qiang, Ke Zongwu, Li Layuan |
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Rok vydání: | 2008 |
Předmět: |
Routing protocol
Computer Science::Computer Science and Game Theory Dynamic Source Routing Equal-cost multi-path routing Computer science Routing table Computer Science::Neural and Evolutionary Computation Enhanced Interior Gateway Routing Protocol Wireless Routing Protocol Geographic routing ComputingMethodologies_ARTIFICIALINTELLIGENCE Hop (networking) Routing Information Protocol Computer Science::Networking and Internet Architecture Destination-Sequenced Distance Vector routing Zone Routing Protocol Static routing business.industry Ant colony optimization algorithms Quality of service ComputerSystemsOrganization_COMPUTER-COMMUNICATIONNETWORKS Policy-based routing ComputingMilieux_PERSONALCOMPUTING Path vector protocol Distance-vector routing protocol Link-state routing protocol Routing domain Multipath routing Pheromone business Wireless sensor network Computer network Efficient energy use |
Zdroj: | 2008 4th International Conference on Wireless Communications, Networking and Mobile Computing. |
DOI: | 10.1109/wicom.2008.843 |
Popis: | The QoS routing problem of wireless multimedia sensor networks has great challenging. A notion using routing game and ant colony algorithm to solve this problem is proposed in this paper. A mixed strategy routing game model is proposed too, and proves the routing game has Nash equilibrium. In the routing game, we used the probabilities which are calculated on the basis of the pheromone trails left by previous ants to define payoffs of game players, and we change the ant colony algorithm with routing game. In our ant-like routing algorithm, all ant select next hop with the probabilities of mixed strategy Nash equilibrium of routing game except the first generation ants. Obviously, this algorithm is convergent, and because the node selected by routing game is equilibrium of energy consumes and the overall benefit of network, so the algorithm is energy efficient. In the future work, we will simulate this algorithm and compare with other algorithms. |
Databáze: | OpenAIRE |
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