Material-Discontinuity Preserving Progressive Mesh Using Vertex-Collapsing Simplification

Autor: Jung-Hong Chuang, Shu-Kai Yang
Rok vydání: 2003
Předmět:
Zdroj: Virtual Reality. 6:205-216
ISSN: 1434-9957
1359-4338
DOI: 10.1007/s10055-003-0104-y
Popis: Level Of Detail (LOD) modelling or mesh reduction has been found useful in interactive walkthrough applications. Progressive meshing techniques based on edge or triangle collapsing have been recognised useful in continuous LOD, progressive refinement, and progressive transmission. We present a vertex-collapsing mesh reduction scheme that effectively takes shape and feature preserving as well as material-discontinuity preserving into account, and produces a progressive mesh which generally has more vertices collapsed between adjacent levels of detail than methods based on edge-collapsing and triangle collapsing.
Databáze: OpenAIRE