Usability and Learning in Educational Virtual Realities

Autor: Marilyn C. Salzman, Chris Dede, R. Bowen Loftin
Rok vydání: 1995
Předmět:
Zdroj: Proceedings of the Human Factors and Ergonomics Society Annual Meeting. 39:486-490
ISSN: 1071-1813
2169-5067
DOI: 10.1177/154193129503900910
Popis: Designing ScienceSpace, a series of virtual realities for teaching difficult science concepts and skills, has implications for designing sensorily immersive educational virtual realities. Through the design and evaluation of the worlds in ScienceSpace we are gaining insights into the general utility of sensorial immersion, as well as virtual reality's potential and limitations for enhancing learning. This paper focuses on the learner-centered design and evaluation of NewtonWorld, one of the virtual worlds in ScienceSpace. NewtonWorld is a sensorily immersive virtual learning environment in which students can challenge their intuitions about Newton's laws and the conservation of energy and momentum through game-like inquiry activities. We discuss how usability and learning issues have shaped the design and refinement of NewtonWorld. Additionally, we discuss implications of our work for designing sensorily immersive virtual reality interfaces that are usable and facilitate learning.
Databáze: OpenAIRE