Publishing a Simulation Game

Autor: Ralph J. Gohring
Rok vydání: 1979
Předmět:
Zdroj: Simulation & Games. 10:275-285
ISSN: 0037-5500
DOI: 10.1177/104687817901000304
Popis: There are hundreds of games tucked away in desk drawers and file cabinets which work when the designer is present to explain the model, answer questions, and patch up unforeseen problems. Such experiences are appropriately completed. In fact, it could well be argued that all games and simulations should be of this nature as the presence of the designer can greatly increase the richness and flexibility of the experience.
Databáze: OpenAIRE