Eliminate the Interface
Autor: | Ted Krueger |
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Rok vydání: | 2002 |
Předmět: | |
Zdroj: | Journal of Architectural Education. 56:14-17 |
ISSN: | 1531-314X 1046-4883 |
DOI: | 10.1162/10464880260472521 |
Popis: | The design of an interface between two systems depends upon the way in which the systems are understood and characterized by the designer. Digital computation and the concomitant understanding of cognition as a computational process allowed the interface to be developed as a surface of contact between two symbol-processing systems. This paper suggests that as embodied, situated and to an increasing degree autonomous artifacts are developed and as cognition becomes understood as a dynamical process that new forms of interface will be required. It is suggested that direct actions in the world are the most robust means of means of communication. This eliminates the interface as an object or artifact of design and concentrates efforts on crafting the interaction that takes place between autonomous agents. Our theories of computation have evolved and interacted with and informed our understanding of cognition. There is a strong tendency to see each in terms of the other. This reciprocal relationship has had a profound impact on the kinds of interfaces that have been developed to mediate between them. Transformations in this relationship will have corresponding implications for the kinds of interfaces that need to be developed and the way in which they are implemented. The shift from computational to dynamical models of cognition has tended to emphasize both the embodiment and situatedness of the agent and to bring the environment into an active role in the cognitive process. Simultaneously, the widespread distribution of embedded processors has allowed a measure of responsiveness and interactivity to be generated from within the environment itself. This condition requires that notions of interface be reconsidered. |
Databáze: | OpenAIRE |
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