Kinect as a Generalised Interface for Games and PC Control

Autor: Syed M. Z. Abbas Shah, Attiya Baqai, Khuhed Memon, Azam Rafique Memon
Rok vydání: 2016
Předmět:
Zdroj: Wireless Personal Communications. 95:617-629
ISSN: 1572-834X
0929-6212
Popis: The use of motion controllers and cameras such as Microsoft Kinect as a gaming peripheral have increased the immersion of computer games today. Moving to using gestures instead of conventional handheld game controllers has increased the interest of players. Xbox 360, Xbox-One and the games that have been developed to be used with Kinect enable users to play using gestures, but this limits us to play our old favorite games and the new non-Kinect based games with same conventional peripherals. To overcome this limitation, we have developed a user friendly interface in MATLAB that replaces keyboard and mouse controls with our own designed gestures and enables us to play all non-Kinect based games using Kinect. For testing and demonstration purpose, we have applied the developed interface to three games which are Counter-Strike Global Offense, Candy Crush and Asphalt 8 Airborne.
Databáze: OpenAIRE