Including teaching ethics into pedagogy
Autor: | Shalini Kesar |
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Rok vydání: | 2016 |
Předmět: |
Teamwork
ComputingMilieux_THECOMPUTINGPROFESSION Guiding Principles media_common.quotation_subject Soft skills Experiential education Experiential learning Pedagogy ComputingMilieux_COMPUTERSANDEDUCATION Information system General Earth and Planetary Sciences Capstone Curriculum General Environmental Science media_common |
Zdroj: | ACM SIGCAS Computers and Society. 45:432-437 |
ISSN: | 0095-2737 |
DOI: | 10.1145/2874239.2874303 |
Popis: | This paper's discusses five real business capstone projects that were designed to provide an educational experiential learning to include ethics and professionalism in the pedagogy. This class comprised senior undergraduate Computer Science (CS) and Information Systems (IS) students. The projects involved teamwork and lasted fifteen weeks. The aim of the capstone curriculum was to foster a teaching environment to: 1) include interdisciplinary partnership among university departments; 2) cultivate local industry alliances; 3) encourage students' analysis and synthesis of skills and knowledge in a real business setting project. The National Society for Experiential Education (NSEE) practices were used while developing the curriculum and their eight Guiding Principles of Ethical Practices are used to describe the initial findings and lesson learned. |
Databáze: | OpenAIRE |
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