A Collaborative Puzzle Game to Study Situated Dialog

Autor: Andrew Danise, Kristina Striegnitz
Rok vydání: 2021
Zdroj: Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 8:37-40
ISSN: 2334-0924
2326-909X
DOI: 10.1609/aiide.v8i5.12577
Popis: This paper describes a prototype of a two-player collaborative 2D puzzle game, designed to elicit task-oriented situated dialog. In this game players use a text-based chat to coordinate their actions in pushing a ball through a maze of obstacles. The game will be used to collect corpora of human-human interactions in this environment. The data will be used to study how language with actions are interleaved and influence each other in situated dialog. The ultimate goal is to build a computational model of these behaviors.
Databáze: OpenAIRE