InsTime
Autor: | M. Cecília C. Baranauskas, Emanuel Felipe Duarte, Yusseli Lizeth Méndez Mendoza |
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Rok vydání: | 2020 |
Předmět: |
Co-design
Philosophy of science Architectural engineering Process (engineering) Emerging technologies Computer science 05 social sciences 020207 software engineering 02 engineering and technology Interaction design Field (computer science) Embodied cognition 0202 electrical engineering electronic engineering information engineering 0501 psychology and cognitive sciences 050107 human factors Deep time |
Zdroj: | Conference on Designing Interactive Systems |
DOI: | 10.1145/3357236.3395554 |
Popis: | New technologies and practices are constantly transforming our interaction with computational systems. These transformations bring challenges to the Human-Computer Interaction (HCI) field, along with a constant need to better understand and describe how the design of interactive systems is changing. Currently, movements and theories such as speculative design and embodied cognition present unconventional perspectives and bring debate into the field. We investigate what kind of artifacts and attitude towards the design of interactive systems emerged in the InsTime project, in which 9 interactive installations were co-designed addressing the concept of deep time. Our discussion draws on a juxtaposition of backgrounds in philosophy of science, speculative design, and embodied cognition to analyze and characterize the empirical data from the InsTime project. As contributions, besides presenting the 9 interactive installations from InsTime and their co-design process, our discussion leads to a characterization of an attitude towards design that we named socioenactive design. |
Databáze: | OpenAIRE |
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