Digital Outdoor Play
Autor: | Hadas Erel, Oren Zuckerman, Tom Hitron, Idan David, Netta Ofer, Andrey Grishko, Iddo Yehoshua Wald |
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Rok vydání: | 2018 |
Předmět: |
05 social sciences
Perspective (graphical) ComputingMilieux_PERSONALCOMPUTING Physical activity 020207 software engineering 02 engineering and technology Interaction design Object (philosophy) Social relation 0202 electrical engineering electronic engineering information engineering 0501 psychology and cognitive sciences Social play Creative thinking Psychology Baseline (configuration management) 050107 human factors Cognitive psychology |
Zdroj: | CHI |
DOI: | 10.1145/3173574.3173858 |
Popis: | Outdoor play has been proven to be beneficial for children's development. HCI research on Heads-Up Games suggests that the well-known decline in outdoor play can be addressed by adding technology to such activities. However, outdoor play benefits such as social interaction, creative thinking, and physical activity may be compromised when digital features are added. We present the design & implementation of a novel digitally-enhanced outdoor-play prototype. Our evaluation with 48 children revealed that a non-digital version of the novel outdoor play object afforded social play and game invention. Evaluation of the digitally-enhanced version showed reduced collaborative social interaction and reduced creative thinking when compared with baseline. However, we showed that specific sensing and feedback features better supported outdoor play benefits. For example non-accumulated feedback was shown to increase collaborative play and creative thinking in comparison to accumulated feedback. We provide evidence-based recommendations for designers of outdoor play technologies. |
Databáze: | OpenAIRE |
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