Numerical Simulations on PC Graphics Hardware
Autor: | Jens Krüger, Peter Kipfer, Rüdiger Westermann, Thomas Schiwietz |
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Rok vydání: | 2004 |
Předmět: |
Fragment (computer graphics)
Computer science Graphics hardware Software rendering Parallel computing Graphics pipeline Computational science Computer graphics Real-time computer graphics Texture mapping unit CUDA Pinned memory Graphics address remapping table General-purpose computing on graphics processing units Graphics ComputingMethodologies_COMPUTERGRAPHICS |
Zdroj: | Recent Advances in Parallel Virtual Machine and Message Passing Interface ISBN: 9783540231639 PVM/MPI |
DOI: | 10.1007/978-3-540-30218-6_61 |
Popis: | On recent PC graphics cards, fully programmable parallel geometry and pixel units are available providing powerful instruction sets to perform arithmetic and logical operations. In addition to computational functionality, pixel (fragment) units also provide an efficient memory interface to local graphics data. |
Databáze: | OpenAIRE |
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