Bagadus
Autor: | Asgeir Mortensen, Håkon Kvale Stensland, Espen Helgedagsrud, Sigurd Ljødal, Magnus Stenhaug, Marius Tennøe, Dag Johansen, Ragnar Langseth, Henrik Kjus Alstad, Pål Halvorsen, Mikkel Næss, Østein Landsverk, Carsten Griwodz, Vamsidhar Reddy Gaddam |
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Rok vydání: | 2014 |
Předmět: |
Panorama
Multimedia Computer Networks and Communications Computer science business.industry ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION Video camera Benchmarking Video processing computer.software_genre law.invention Hardware and Architecture law Analytics Video tracking System integration business computer Real-time operating system |
Zdroj: | ACM Transactions on Multimedia Computing, Communications, and Applications. 10:1-21 |
ISSN: | 1551-6865 1551-6857 |
Popis: | The importance of winning has increased the role of performance analysis in the sports industry, and this underscores how statistics and technology keep changing the way sports are played. Thus, this is a growing area of interest, both from a computer system view in managing the technical challenges and from a sport performance view in aiding the development of athletes. In this respect, Bagadus is a real-time prototype of a sports analytics application using soccer as a case study. Bagadus integrates a sensor system, a soccer analytics annotations system, and a video processing system using a video camera array. A prototype is currently installed at Alfheim Stadium in Norway, and in this article, we describe how the system can be used in real-time to playback events. The system supports both stitched panorama video and camera switching modes and creates video summaries based on queries to the sensor system. Moreover, we evaluate the system from a systems point of view, benchmarking different approaches, algorithms, and trade-offs, and show how the system runs in real time. |
Databáze: | OpenAIRE |
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