Robosoccer-RU Open Simulation League: Principles and Algorithms
Autor: | D. E. Okhotsimsky, S. S. Stepanov, V. V. Pavlovsky, A. Yu Zaslavsky, A. G. Plakhov, Vladimir E. Pavlovsky, A. N. Touganov |
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Rok vydání: | 2003 |
Předmět: | |
Zdroj: | RoboCup 2002: Robot Soccer World Cup VI ISBN: 9783540406662 RoboCup |
DOI: | 10.1007/978-3-540-45135-8_21 |
Popis: | In this paper we outline basic principles and competition rules used in a Computer soccer Simulation contest held in Eastern European countries (Robosoccer-RU League). The programming environment of this tournament (“Virtual Soccer” Software package) is described, as well as base algorithms that are implemented for powering team agents. A comparison is given between the reviewed approach and the one used in the RoboCup Simulation League, and directions for future convergence are drafted. |
Databáze: | OpenAIRE |
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