Protecting video games against online copyright infringement: a Russian approach to site blocking
Autor: | Alena Kuzmina |
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Rok vydání: | 2021 |
Předmět: | |
Zdroj: | Interactive Entertainment Law Review. 4:122-127 |
ISSN: | 2515-3889 2515-3870 |
DOI: | 10.4337/ielr.2021.02.04 |
Popis: | Throughout recent years Russia has developed a strong anti-piracy and site blocking laws which claim to become effective tools against an ongoing issue of video game piracy. Thousands of pirate torrent indexing websites, illegal marketplaces with unauthorized digital goods and in-game values are shut down yearly by video game right holders in order to prevent illegal content consumption. Torrent sites loose up to 90% of traffic quickly after blocking measures are implemented. However, if the law is too good to be true, it most probably is. The strict domain-specific site blocking approach has been an ongoing issue and an obstacle for right holders to tackle site blocking circumvention tools from Russia. Most pirate sites hop to a new domain name after the right holder obtains first content-removal order making it impossible to sue the website for repeated copyright infringement. The dynamic site blocking approach developed within European case law and best practices may become a potential solution to this problem. |
Databáze: | OpenAIRE |
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