Autor: |
Andrew Flangas, Frederick C. HarrisJr., Lucas Calabrese |
Rok vydání: |
2020 |
Předmět: |
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Zdroj: |
Advances in Intelligent Systems and Computing ISBN: 9783030430191 |
DOI: |
10.1007/978-3-030-43020-7_39 |
Popis: |
Multi-user virtual reality (VR) games are at the cutting edge of interpersonal interactions, and are therefore uniquely geared towards real-time interactive games between human players. This paper describes the process of designing a cooperative game where the obstacles are designed to encourage collaboration between players in a dynamic VR environment. This is done using the Unity game engine and the Blender graphics modeling tool. We demonstrate the progress of our scheme in a multi-player cooperative game, as well as the importance of the VR interface for encouraging cooperation. The VR experience provides a realistic human-human interaction improving on generic game-play, as our system utilizes the real-time interface to create an entertaining VR experience. |
Databáze: |
OpenAIRE |
Externí odkaz: |
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