The Algorithm of Discovery: Programming the mosaic of shortest trajectories
Autor: | Boris Stilman, May Aldossary |
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Rok vydání: | 2016 |
Předmět: |
business.industry
Computer science Human intelligence First language 020206 networking & telecommunications Mosaic (geodemography) 02 engineering and technology Replicate Visualization symbols.namesake 0202 electrical engineering electronic engineering information engineering symbols 020201 artificial intelligence & image processing Artificial intelligence business Algorithm Von Neumann architecture |
Zdroj: | IEEE Conf. on Intelligent Systems |
DOI: | 10.1109/is.2016.7737443 |
Popis: | In discovering nature of the Primary Language of the human brain introduced by J. von Neumann, we suggest that the Primary Language is the Language of Visual Streams. We investigate the Primary Language by researching major ancient algorithms that have been developed as a result of evolution of human intelligence and should be based directly on the Primary Language. One of them is the Algorithm of Discovery (AD). In this paper, we outline briefly foundations of this algorithm, especially, mosaic reasoning. The details of mosaic reasoning are demonstrated on the example of application of the AD to the discovery of the Algorithm for generating the Shortest Trajectories (AST) for Abstract Board Games. Throughout the paper, we include snapshots of the program that simulated this application. Those snapshots replicate snapshots of the visual streams involved in the discovery of AST. |
Databáze: | OpenAIRE |
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