The Potential Disconnect between Time Perception and Immersion: Effects of Music on VR Player Experience
Autor: | Lennart E. Nacke, Katja Rogers, Michael Weber, Maximilian Milo |
---|---|
Rok vydání: | 2020 |
Předmět: |
Operationalization
05 social sciences ComputingMilieux_PERSONALCOMPUTING 050801 communication & media studies Virtual reality Time perception 050105 experimental psychology User Research Player experience 0508 media and communications Time estimation Immersion (virtual reality) 0501 psychology and cognitive sciences Psychology Cognitive psychology |
Zdroj: | CHI PLAY |
DOI: | 10.1145/3410404.3414246 |
Popis: | How much music contributes to player experience (PX) in virtual reality (VR) games remains unclear in the games user research literature. A core factor of PX in VR games that has not been studied before (in relation to audio or otherwise) is time perception. Thus, we provide the first empirical exploration of how music affects time perception in a VR game. In a user study (N=64), we investigated the effects of music on PX and time perception (operationalized as retrospective time estimation). Participants retrospectively perceived time to pass significantly quicker in the VR game when music was present, but reported no difference in PX components, including immersion. This contributes to ongoing discourse on the surprising lack of music effects in VR games. Moreover, our results highlight the need to re-conceptualize our understanding of the relationship between time perception and immersion in games. |
Databáze: | OpenAIRE |
Externí odkaz: |