Fluid brush
Autor: | Sarah Abraham, Donald S. Fussell, Etienne Vouga |
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Rok vydání: | 2018 |
Předmět: |
Painting
Interface (Java) Computer science business.industry 05 social sciences Paintbrush Brush 020207 software engineering 02 engineering and technology Animation GeneralLiterature_MISCELLANEOUS law.invention Digital media Non-photorealistic rendering Human–computer interaction law 0202 electrical engineering electronic engineering information engineering 0501 psychology and cognitive sciences business 050107 human factors ComputingMethodologies_COMPUTERGRAPHICS |
Zdroj: | Proceedings of the Joint Symposium on Computational Aesthetics and Sketch-Based Interfaces and Modeling and Non-Photorealistic Animation and Rendering. |
Popis: | Digital media allows artists to create a wealth of visually-interesting effects that are impossible in traditional media. This includes temporal effects, such as cinemagraph animations, and expressive fluid effects. Yet these flexible and novel media often require highly technical expertise, which is outside a traditional artist's skill with paintbrush or pen. Fluid Brush acts a form of novel, digital media, which retains the brush-based interactions of traditional media, while expressing the movement of turbulent and laminar flow. As a digital media controlled through a non-technical interface, Fluid Brush allows for a novel form of painting that makes fluid effects accessible to novice users and traditional artists. To provide an informal demonstration of the medium's effects, applications, and accessibility, we asked designers, traditional artists, and digital artists to experiment with Fluid Brush. They produced a variety of works reflective of their artistic interests and backgrounds. |
Databáze: | OpenAIRE |
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