Interaction by Hand-Tracking in a Virtual Reality Environment
Autor: | Mateus C L de Castro, Paulo Fernando Ferreira Rosa, Jauvane C. de Oliveira, Joao P de A Xavier |
---|---|
Rok vydání: | 2021 |
Předmět: |
Artificial neural network
Computer science Machine vision 020206 networking & telecommunications 02 engineering and technology Solid modeling Virtual reality Tracking (particle physics) Human–computer interaction 0202 electrical engineering electronic engineering information engineering 020201 artificial intelligence & image processing Architecture Google Cardboard Mobile device |
Zdroj: | ICIT |
Popis: | This article describes the elaboration of a low-cost system that allows user interaction with VR environments modeled in Unity and viewed through Google Cardboard. The proposed system divides the processing in a client-server architecture in which the VR experience is executed on the client, while it sends pictures captured from the mobile device inside the Card Board to the server. This server processes the hand pose information and sends it to the client. |
Databáze: | OpenAIRE |
Externí odkaz: |