Ergotact
Autor: | Christine Megard, Pierre Foulon, Antoine Martin, Sylvain Bouchigny, Céline Bonnyaud, Nicolas Roche, Samuel Pouplin, Frédéric Barbot, Axelle Gelineau, Lucile Bertholier, Rafik Goulamhoussen |
---|---|
Rok vydání: | 2019 |
Předmět: |
Rehabilitation
Computer science medicine.medical_treatment 05 social sciences ComputingMilieux_PERSONALCOMPUTING 020207 software engineering 02 engineering and technology Object (computer science) Post stroke rehabilitation Human–computer interaction 0202 electrical engineering electronic engineering information engineering medicine 0501 psychology and cognitive sciences 050107 human factors |
Zdroj: | CHI Extended Abstracts |
DOI: | 10.1145/3290607.3312920 |
Popis: | Ergotact introduces the possibility of including force-based rehabilitation activities of the upper limb of post-stroke survivors. These activities are integrated into a dedicated game which is deployed on a tabletop. The patient interacts in the game with a tangible object which has to be moved, rotated, tightened/untightened and lifted according to the gameplay. The surface of the object is equipped with a matrix of force sensors which allows to introduce force-based activities into the game; for the purpose of the game, the object also includes an accelerometer and a gyroscope. The paper presents the concept and first feedbacks from therapists. |
Databáze: | OpenAIRE |
Externí odkaz: |