Learning in the Pandemic: How the possibility to play video games during class and attend lessons without getting out of bed affects time-on-task
Autor: | Johan Snider, Olle Balter, Daniel Bosk |
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Rok vydání: | 2022 |
Zdroj: | 2022 IEEE Frontiers in Education Conference (FIE). |
DOI: | 10.1109/fie56618.2022.9962404 |
Databáze: | OpenAIRE |
Externí odkaz: |