Validating Perception of Hyperspectral Textures in Virtual Reality Systems
Popis: | Virtual reality (VR) environments are increasingly offering higher quality content. They use different computing techniques to improve the final user experience. In this work, we create different light sources and introduce hyperspectral textures for the object reflectance to boost the VR environment's quality. In addition, we perform a quantitative study to demonstrate that hyperspectral textures improve the final quality of the content in virtual reality systems. Posters Francisco Díaz-Barrancas, Halina Cwierz, Raquel Gil-Rodríguez, and Pedro J. Pardo |
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DOI: | 10.2312/evp.20221118 |
Přístupová URL adresa: | https://explore.openaire.eu/search/publication?articleId=doi_________::352053d3b23d4a97d86e762acd121a80 |
Přírůstkové číslo: | edsair.doi...........352053d3b23d4a97d86e762acd121a80 |
Autor: | Díaz-Barrancas, Francisco, Cwierz, Halina, Gil Rodríguez, Raquel, Pardo, Pedro J. |
Rok vydání: | 2022 |
Předmět: |
Computer graphics
Software development techniques Software and its engineering Human centered computing CCS Concepts: Computing methodologies --> Computer graphics Software and its engineering --> Software development techniques Human-centered computing --> Visualization Computing methodologies Visualization |
DOI: | 10.2312/evp.20221118 |
Popis: | Virtual reality (VR) environments are increasingly offering higher quality content. They use different computing techniques to improve the final user experience. In this work, we create different light sources and introduce hyperspectral textures for the object reflectance to boost the VR environment's quality. In addition, we perform a quantitative study to demonstrate that hyperspectral textures improve the final quality of the content in virtual reality systems. Posters Francisco Díaz-Barrancas, Halina Cwierz, Raquel Gil-Rodríguez, and Pedro J. Pardo |
Databáze: | OpenAIRE |
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