FUNIFICATION 2.0
Autor: | Carlos Francisco Bitencourt Jorge, Michael J.D. Sutton |
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Rok vydání: | 2017 |
Předmět: |
Value (ethics)
Engineering Knowledge management business.industry media_common.quotation_subject 05 social sciences Public sector 050301 education Rationalization (economics) Focus group Range (mathematics) Originality 0502 economics and business Knowledge mobilization business 0503 education Dissemination 050203 business & management Simulation media_common |
Zdroj: | World Journal of Science, Technology and Sustainable Development. 14:84-110 |
ISSN: | 2042-5945 |
DOI: | 10.1108/wjstsd-11-2016-0060 |
Popis: | Purpose The purpose of this paper is to review the concepts of “fun and play” and propose a preliminary model that suggests potential benefits for quantitatively/qualitatively rating serious games and simulations associated with corporate and university game-based learning (GBL). Design/methodology/approach A relevant literature review was executed to locate significant references to fun and play, assessment of GBL, and the pattern for integrating those elements with knowledge mobilization (KMb). A repertory grid method (RGM) was used to propose a preliminary model. Findings The proposed FUNIFICATION Model will be useful as a foundation for further evaluation of GBL environments. Research limitations/implications Additional rationalization of the proposed model and applying it to actual games with focus groups as the observers would provide additional validity to the new model. Practical implications A threshold for fun involved in serious games and simulations would provide a quantitative/qualitative measure for playability of serious games and simulations. The FUNIFICATION Factor would feed into a KMb model for acquiring, codifying, disseminating, and making knowledge actionable, either within academic, corporate, or public sector environments. Originality/value The range of assessment models for GBL is evident from the literature review, and value could be derived in building an evaluation model based upon the RGM to identify a FUNIFICATION Factor for serious games and simulations. |
Databáze: | OpenAIRE |
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