Implementation of the Lucas-Kanade image registration algorithm on a GPU for 3D computational platform stabilisation

Autor: JP Delport, Jason P. de Villiers, Bernardt Duvenhage
Rok vydání: 2010
Předmět:
Zdroj: Afrigraph
DOI: 10.1145/1811158.1811172
Popis: Image registration forms the basis of many computer vision tasks. The Lucas-Kanade image registration algorithm is known to efficiently solve the sub-problem of rigid image registration. It is therefore often used in image stabilisation applications. This paper presents the details of a real-time implementation of the Lucas-Kanade image registration algorithm on a Graphics Processing Unit (GPU) using the OpenGL Shading Language (GLSL). The implementation is driven by a real world requirement to computationally stabilise the undulatory motion of an ocean-based wide area surveillance system.
Databáze: OpenAIRE