Smart Events in Behavior of Non-player Characters in Computer Games
Autor: | Dominik Szajerman, Marcin Zieliński, Piotr Napieralski, Marcin Daszuta |
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Rok vydání: | 2021 |
Předmět: | |
Zdroj: | Computational Science – ICCS 2021 ISBN: 9783030779764 ICCS (5) |
DOI: | 10.1007/978-3-030-77977-1_13 |
Popis: | This work contains a solution improvement for Smart Events, which are one of the ways to guide the behavior of NPCs in computer games. The improvement consists of three aspects: introducing the possibility of group actions by agents, i.e. cooperation between them, extending the SE with the possibility of handling ordinary events not only emergency, and introducing the possibility of taking random (but predetermined) actions as part of participation in the event. |
Databáze: | OpenAIRE |
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