Virtual Reality and Augmented Reality Exergames for older fallers: considerations about design and applicability by physical therapists

Autor: Guido Augusto Faria Pereira, Jéssica Maria Ribeiro Bacha, Izaura Beatriz Araújo Novais Silva, Da Hee Chun Kim, José Eduardo Pompeu, Roseli de Deus Lopes
Rok vydání: 2021
Zdroj: Anais Estendidos do XX Simpósio Brasileiro de Jogos e Entretenimento Digital (SBGames Estendido 2021).
DOI: 10.5753/sbgames_estendido.2021.19734
Popis: This work investigates the application of virtual reality (VR) and augmented reality (AR) exergames for older fallers, through a literature review and an exploratory technological research. We developed an exergame called BALLOONS to understand the main design concerns and to be able to evaluate the applicability based on physical therapists evaluation. Three different immersive systems running the same game BALLONS were implemented, two as VR exergames and one as an AR exergame. Test and evaluation sessions were conducted with eleven physiotherapists. The results point to a positive evaluation by experts in terms of safety, tolerability, and acceptability. The findings also suggest the need for technical improvements, such as the development of lighter and more comfortable headsets, to increase acceptability and the need of a larger variety of cognitive activities and frequency adjustments of physical exercise, to increase applicability and value for rehabilitation.
Databáze: OpenAIRE