Distinctive features and game design
Autor: | Luiz Cláudio Silveira Duarte, André Luiz Battaiola |
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Rok vydání: | 2017 |
Předmět: |
Focus (computing)
Multimedia Computer science 05 social sciences 020207 software engineering 02 engineering and technology Distinctive feature computer.software_genre Human-Computer Interaction Game design Conceptual design Dynamics (music) Human–computer interaction 0202 electrical engineering electronic engineering information engineering Key (cryptography) Systems design 0501 psychology and cognitive sciences Distributed File System computer 050107 human factors Software |
Zdroj: | Entertainment Computing. 21:83-93 |
ISSN: | 1875-9521 |
DOI: | 10.1016/j.entcom.2017.03.002 |
Popis: | Research on how to design better games is ongoing, and it can benefit from theoretical frameworks, such as the Mechanics, Dynamics, Aesthetics (MDA) model, and the Distinctive Feature (DF) framework, that we proposed in a previous paper. This paper presents further research about the DF framework, which was conducted in two distinct phases. In the first phase, we created a tentative inventory of DFs, with focus on strategical analysis characteristics. In the second phase, our focus was on an inventory of DFs able to model cooperative mechanics in games. In both phases, we based our findings on empirical data, collected from participants in extension courses on modern board games. The MDA framework offered a key insight in the analysis of collected data. Accordingly, the results indicate that the MDA framework can be used as a guideline for the development of new DF systems, enabling game designers to create better products. |
Databáze: | OpenAIRE |
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