Knowledge Places
Autor: | Anthony Perritano, Tom Moher |
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Rok vydání: | 2019 |
Předmět: |
Ubiquitous computing
4. Education Learning community 05 social sciences 020207 software engineering 02 engineering and technology Space (commercial competition) Data science Proxemics Physical space 0202 electrical engineering electronic engineering information engineering Research studies Embedding 0501 psychology and cognitive sciences Sociology Science curriculum 050107 human factors |
Zdroj: | IDC |
Popis: | This research investigates a novel approach to supporting classroom learning communities through the use of proxemic interaction and ambient visualizations. Specifically, community knowledge is embedded within the physical space of the classroom, with the aim of mediating opportunistic inter-group interactions, instigated through proximity and shared artifacts. This approach entails decomposing the community knowledge-base into a collection of independent thematic sub-stores, and then conceptually distributing those sub-stores to mapped, demarcated locations around the classroom, called "Knowledge Places." This necessitates physical movement among and proximity to those places in order for students to contribute to or otherwise access their peers' contributions to the emerging knowledge-base. The present research studies the materialization of Knowledge Places over the course of ten weeks within a sixth-grade life science curriculum, with topics of food webs and ecosystems. |
Databáze: | OpenAIRE |
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