Poster: Evaluation of menu techniques using a 3D game input device
Autor: | Ross W. Byers, Joseph J. LaViola, Dustin B. Chertoff |
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Rok vydání: | 2009 |
Předmět: |
3D interaction
InformationSystems_INFORMATIONINTERFACESANDPRESENTATION(e.g. HCI) Computer science business.industry Controller (computing) Usability Pointing device Input device Interaction technique Task (project management) InformationSystems_MODELSANDPRINCIPLES Human–computer interaction User interface business ComputingMethodologies_COMPUTERGRAPHICS |
Zdroj: | 3DUI |
Popis: | With the rise in popularity of 3D spatial interaction in console gaming, such as the Nintendo Wii, it is important to determine whether existing menuing technique findings still hold true when using a 3D pointing device such as the Wii Controller. Linear menus were compared with two other menu techniques: radial menus and rotary menus. Effectiveness was measured through task completion time and the number of task errors. A subjective measure was also taken to determine participant preferences. Participants performed faster and made fewer errors when using the radial menu technique. Radial menus were also preferred by participants. These results indicate that radial menus are an effective menu technique when used with a 3D pointing device. This is consistent with previous work regarding radial menus and indicates that the usage of radial menus in gaming applications should be investigated further. |
Databáze: | OpenAIRE |
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