Autor: |
Ayesha Waseem, Erum Ashraf, Faima Abbasi |
Rok vydání: |
2017 |
Předmět: |
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Zdroj: |
2017 International Conference on Communication, Computing and Digital Systems (C-CODE). |
DOI: |
10.1109/c-code.2017.7918939 |
Popis: |
Augmented reality is a useful technique and has been of interest to researchers recently. Many real-life applications ranging from games to learning have been developed using augmented reality. The aim of this work is to improve student's understanding of realistic phenomenon of nature and enhance their capabilities towards learning. Augmented reality technique has proved itself in education as it replaces memory based learning to fun driven and conceptual schooling. In this paper, we have proposed an algorithm to support marker based augmented reality teaching methodology. A controlled experimental lecture in classroom was conducted with the usage of augmented reality technique. The delivered lecture was then compared with the traditional method of teaching. Post and pre-test were conducted to record the student's understanding which depicted that the proposed augmented reality teaching method is more proficient than the traditional one and plays significant role in improving student's grades. |
Databáze: |
OpenAIRE |
Externí odkaz: |
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