BitRun: Gamification of Health Data from Fitbit® Activity Trackers
Autor: | Rachel Gawley, Herman Chan, Richard Lindsay, Carley Morrow |
---|---|
Rok vydání: | 2016 |
Předmět: | |
Zdroj: | Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering ISBN: 9783319512334 HealthyIoT |
DOI: | 10.1007/978-3-319-51234-1_12 |
Popis: | This paper presents a mobile game, BitRun that is designed to interact with Fitbit® data in the generation of the game terrain of an endless runner mobile app. By authorizing the game to interact with their Fitbit® data, a user experiences unique and personalized gameplay based on their daily activity. The aim is to use real-game mechanics to encourage users to stay engaged with their activity trackers and subsequently create positive behavior change by rewarding the user in the game for an increase their activity. |
Databáze: | OpenAIRE |
Externí odkaz: |