Intelligent multi-shot 3D visualization interfaces
Autor: | William Bares, James C. Lester |
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Rok vydání: | 1999 |
Předmět: |
Information Systems and Management
Computer science business.industry Shot (filmmaking) Interface (computing) Object (computer science) Management Information Systems Visualization Information visualization Action (philosophy) Artificial Intelligence Human–computer interaction Salient business Software |
Zdroj: | Knowledge-Based Systems. 12:403-412 |
ISSN: | 0950-7051 |
DOI: | 10.1016/s0950-7051(99)00034-9 |
Popis: | In next-generation virtual 3D simulation, training, and entertainment environments, intelligent visualization interfaces must respond to user-specified viewing requests so users can follow salient points of the action and monitor the relative locations of objects. Users should be able to indicate which object(s) to view, how each should be viewed, what cinematic style and pace to employ, and how to respond when a single satisfactory view is not possible. When constraints fail, weak constraints can be relaxed or multi-shot solutions can be displayed in sequence or as composite shots with simultaneous viewports. To address these issues, we have developed CONSTRAINTCAM, a real-time camera visualization interface for dynamic 3D worlds. |
Databáze: | OpenAIRE |
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