Dynamic parallelism for simple and efficient GPU graph algorithms

Autor: Scott McMillan, John Matty, Andrew Lumsdaine, Samantha Misurda, Eric Holk, Jonathan Chu, Peter Zhang, Marcin Zalewski
Rok vydání: 2015
Předmět:
Zdroj: IA3@SC
Popis: Dynamic parallelism allows GPU kernels to launch additional kernels at runtime directly from the GPU. In this paper we show that dynamic parallelism enables relatively simple high-performance graph algorithms for GPUs. We present breadth-first search (BFS) and single-source shortest paths (SSSP) algorithms that use dynamic parallelism to adapt to the irregular and data-driven nature of these problems. Our approach results in simple code that closely follows the high-level description of the algorithms but yields performance competitive with the current state of the art.
Databáze: OpenAIRE