Anatomy Builder VR: Applying a Constructive Learning Method in the Virtual Reality Canine Skeletal System
Autor: | Margaret Cook, Michelle Pine, Jinsil Hwaryoung Seo, Erica Malone, Steven Leal, Zhikun Bai, Brian Michael Smith, Jinkyo Suh |
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Rok vydání: | 2017 |
Předmět: |
020205 medical informatics
education 02 engineering and technology Anatomy Pelvic limb Virtual reality Anatomy education Experiential learning 03 medical and health sciences 0302 clinical medicine 3d space 0202 electrical engineering electronic engineering information engineering Thoracic limb Embodied learning 030223 otorhinolaryngology Psychology Constructive learning |
Zdroj: | Advances in Intelligent Systems and Computing ISBN: 9783319600178 |
DOI: | 10.1007/978-3-319-60018-5_24 |
Popis: | We present Anatomy Builder VR that examines how a virtual reality (VR) system can support embodied learning in anatomy education. The backbone of the project is to pursue an alternative constructivist pedagogical model for learning canine anatomy. The main focus of the study was to identify and assemble bones in the live-animal orientation, using real thoracic limb bones in a bone box and digital pelvic limb bones in the Anatomy Builder VR. Eleven college students participated in the study. The pilot study showed that participants most enjoyed interacting with anatomical contents within the VR program. Participants spent less time assembling bones in the VR, and instead spent a longer time tuning the orientation of each VR bone in the 3D space. This study showed how a constructivist method could support anatomy education while using virtual reality technology in an active and experiential way. |
Databáze: | OpenAIRE |
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