Why loot boxes could be regulated as gambling
Autor: | David Zendle, Lauren C. Hall, James D. Sauer, Aaron Drummond, Malcolm R Loudon |
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Rok vydání: | 2020 |
Předmět: |
0303 health sciences
Social Psychology Experimental and Cognitive Psychology Legislation Advertising 03 medical and health sciences Behavioral Neuroscience 0302 clinical medicine Monetary value Rest (finance) Market data Value (economics) Business 030217 neurology & neurosurgery 030304 developmental biology |
Zdroj: | Nature Human Behaviour. 4:986-988 |
ISSN: | 2397-3374 |
DOI: | 10.1038/s41562-020-0900-3 |
Popis: | Do purchasable randomised reward mechanisms in video games (loot boxes) constitute gambling? Opinions often rest on whether virtual items obtained from loot boxes have real-world value. Using market data from real transactions, we show that virtual items have real-world monetary value and therefore could be regulated under existing gambling legislation. |
Databáze: | OpenAIRE |
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