Popis: |
A theoretical defense of aesthetics as an open science, of knowledge from the perspective of computational information and electronic networks. The transformation of technologies vis-à-vis the evolutionary creation and immersion of digital arts and the use of computing poses a wider conception about interaction, participation and visual concepts in terms of an event horizon. Artists and scientists who use the digital medium face two transformation processes in the creative milieu: in the first place, understanding the transformation of the matter used in the past to represent objects and works of art, now with information bytes, computing codes and algorithms. On the other hand, computational technologies used in order to share and transfer knowledge on the Internet, establishing social, academic and scientific ties leading to the creation of immersive relationships that explain a technological and creative evolution. Revision: Leslie H. Damasceno |