Design for Playfulness with Interactive Soft Materials
Autor: | Barbro Scholz, Kristi Kuusk, Paula Veske, Secil Ugur Yavuz, Michaela Honauer |
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Rok vydání: | 2021 |
Předmět: |
E-textiles
Computer science 05 social sciences ComputingMilieux_PERSONALCOMPUTING 020207 software engineering 02 engineering and technology Soft materials Embodied cognition Human–computer interaction 0202 electrical engineering electronic engineering information engineering 0501 psychology and cognitive sciences Dimension (data warehouse) Design methods Engineering design process 050107 human factors Studio |
Zdroj: | TEI |
DOI: | 10.1145/3430524.3442702 |
Popis: | Designing for interactive play brings new dimensions for play experience blended with digital and physical characteristics. Starting from the insights of two interactive soft toy projects, the authors explore interactive soft materials in designing for playfulness through a material-driven design approach. This can bring a new dimension in designing interaction for ludic experiences and reveal specific characteristics of soft materials. By combining somaesthetic and embodied design methods, the studio aims at exploring what makes soft materials playful. Moreover, it addresses how technology can enhance the playfulness of these materials and what kind of playful interaction scenarios can be imagined with interactive soft materials by involving the whole-body in the design process. The learnings from the studio will help the authors build a framework which shows the potential and describes the characteristics of interactive soft materials to create new tangible, embedded and embodied interactions for play. |
Databáze: | OpenAIRE |
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