Autor: |
Shinichiro Hara, Shuyang Luo, Shuhei Ajisaka, Haoran Xie, Shogo Yoshida, Kazunori Miyata, Moe Matsuchi |
Rok vydání: |
2020 |
Předmět: |
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Zdroj: |
2020 Nicograph International (NicoInt). |
DOI: |
10.1109/nicoint50878.2020.00015 |
Popis: |
In this work, we propose a learning framework of the Rubik's Cube through a user operation history. The proposed system utilizes a spatial user interface by projection mapping of virtual Rubik's Cube onto a display cube. The user can play with the projected cube with predefined gestures via gesture recognition, and the system records the operation history automatically. As our case study shows, the user can explore the operation history on the tangible cube surface and retrieve previous operations with the gesture input. We confirm that the proposed framework is helpful in the learning and playing processes. |
Databáze: |
OpenAIRE |
Externí odkaz: |
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