Introduction of interactive teaching methods in the doctors–dentists training

Autor: M.A. Goray, M.M. Shinkaruk-Dykovytska, T.O. Tepla, O.V. Muntian, V.L. Muntian
Rok vydání: 2018
Předmět:
Zdroj: Reports of Vinnytsia National Medical University. 22:691-695
ISSN: 2522-9354
1817-7883
DOI: 10.31393/reports-vnmedical-2018-22(4)-21
Popis: The aim of the work is to evaluate the effectiveness of the “Business Game” method in shaping the skills of a future dentist among students of the 5th year of the dental faculty. The main part of the article includes the experience of using the method of “Business Game” at the Department of Therapeutic Dentistry at National Pirogov Memorial Medical University, Vinnytsya, which facilitates the formation of professional skills and abilities of the future dentist in conditions that are as close as possible to practical health care, stimulates active participation of students in collective collaboration, promotes the introduction of interdisciplinary integration into the educational process. Modelling the professional situation using the “Business Game” method allows students not only to solve the problem, but also to develop tactics of behaviour in conditions that are most closely related to the actual clinical situation that they will encounter during practical activities. They learn to work in a team, defend their own opinion, hold discussions with their opponents. Educational games allow you to improve practical skills and teach students to solve complex clinical problems in the absence of a patient. Using role-playing games during practical classes can increase the interest of students in future professional activities. So, Application of interactive methods in the educational process allowed to reveal the creative abilities of students, promoted the development of clinical thought, the practice of practical skills and skills in conditions that are as close as possible to practical health care. The study showed that the use of the “Business Game” method has increased material absorption by 11.2% compared to the control group. “Business games” stimulates active participation of all students in collective cooperation, promotes the introduction of interdisciplinary integration into the educational process. The usage of the “Business Game” improves the quality of clinical training of the future dentist in the context of reforming the modern health system.
Databáze: OpenAIRE