Lattice Boltzmann Method for Real-Time Simulation of Lava Flows

Autor: T. Bossomaier, D. van Raay
Rok vydání: 2006
Předmět:
Zdroj: GMAI
DOI: 10.1109/gmai.2006.32
Popis: Methods for simulating viscous liquid flows, such as volcanic lava, are developed for use in real-time interactive graphical applications such as computer games. Eulerian Lattice Boltzmann methods are implemented and compared to simpler models based on cellular automata and particle systems. A new storage method, the chunky octree, a technique for removing instabilities through velocity limiting and a local approximation to global conservation, the swell and decay method are introduced to achieve real-time performance with frame creation to match video frame rates on desktop computers.
Databáze: OpenAIRE